DirectX Audio Exposed: Interactive Audio Development
Not much in here about DirectSound so it's slightly misnamed, but this book serves well as a long overdue, comprehensive tutorial on Microsoft's rather arcane interactive music playback and authoring system, DirectMusic, that ships as part of the DirectX API's. DirectMusic is probably so little-known because when one first looks at it from either the content or the development side it's a little bit like stumbling into a secret treasure trove, complete with gaping bottomless pits and monsters, with no map, no light and no idea how far down the rabbit hole you have to go to learn your way around. This book provides both a map and a torch, but you'll still have to do the legwork to learn your way around. If you still get lost, at least the accompanying CD provides you with a very cool demo of some DirectMusic by King Crimson (somehow that's no surprise given their avant garde tendencies these past three decades) to help pass the time spent studying your map and exploring the trackless caverns of this extremely complex, but potentially revolutionary musical technology.